søndag den 1. december 2013

Perspective week


This week we had another drawing class with Lawrence Marvit. 
The focus was on perspective, construction and rendering.


 The first assignment was to design a Atlantis weapon. Mine is a shell-gun which has poison sea urchins. Incredibly fierce.    



We continued the Atlantis-style with the second assignment, which was to draw an Atlantis environment in perspective. Drawing in perspective is something I have tried to avoid more or less my whole life and this week it went clear to me that I am not the only one who have had that feeling. It has nothing to do with perspective is boring - it has (as Lawrence so nicely expressed it) something to do with our fucked up little brains. 
Anyhow - I had some issues with horizon lines and vanishing points and stuff like that. I have to work on that while I say to myself: "Perspective is NOT math". (Something that was discussed this week as well). 







The next thing was a two day-project where we should draw an A4 Antique shop or a science fiction laboratory in perspective. Not very surprising I chose the antique shop. First we should draw it only in lines. It is the first time I have been drawing an interior. In perspective. In Photoshop. So yes.. even though I am not 100 % happy with my results this week was a big thing for me.

  
 

I have always wondered how people manage to create paintings digitally but now I am way much closer to know how it works. Because I tried it myself. Thursday we started rendering our interior pictures, which is a long, slow, but fun and exciting process. I am far from done with my picture but I will work on it. This week I also got introduced to a new expression, which shortly means that I need more time to finish the picture. But the fact is that I am "bitch-slow". This was a fun week.







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